﻿#### Local Types ####
@administration_1 = "gfx/interface/icons/culture_innovations/innovation_administration_01.dds"
@administration_2 = "gfx/interface/icons/culture_innovations/innovation_administration_02.dds"
@administration_3 = "gfx/interface/icons/culture_innovations/innovation_administration_03.dds"
@civil_construction_1 = "gfx/interface/icons/culture_innovations/innovation_civil_construction_01.dds"
@civil_construction_2 = "gfx/interface/icons/culture_innovations/innovation_civil_construction_02.dds"
@leadership_1 = "gfx/interface/icons/culture_innovations/innovation_leadership_01.dds"
@leadership_2 = "gfx/interface/icons/culture_innovations/innovation_leadership_02.dds"
@raised_banner = "gfx/interface/icons/culture_innovations/innovation_raised_banner.dds"
@fortifications = "gfx/interface/icons/culture_innovations/innovation_fortifications.dds"
@siege_weapons = "gfx/interface/icons/culture_innovations/innovation_siege_weapons.dds"
@levy_building = "gfx/interface/icons/culture_innovations/innovation_levy_building.dds"
@maa_01 = "gfx/interface/icons/culture_innovations/innovation_maa_01.dds"
@maa_02 = "gfx/interface/icons/culture_innovations/innovation_maa_02.dds"
@weapons_and_armor_01 = "gfx/interface/icons/culture_innovations/innovation_weapons_and_armor_01.dds"
@weapons_and_armor_02 = "gfx/interface/icons/culture_innovations/innovation_weapons_and_armor_02.dds"
@knight = "gfx/interface/icons/culture_innovations/innovation_knight.dds"
@hird = "gfx/interface/icons/culture_innovations/innovation_hird.dds"
@longboats = "gfx/interface/icons/culture_innovations/innovation_longboats.dds"
@majesty_01 = "gfx/interface/icons/culture_innovations/innovation_majesty_01.dds"
@majesty_02 = "gfx/interface/icons/culture_innovations/innovation_majesty_02.dds"
@majesty_03 = "gfx/interface/icons/culture_innovations/innovation_majesty_03.dds"
@nobility_01 = "gfx/interface/icons/culture_innovations/innovation_nobility_01.dds"
@nobility_02 = "gfx/interface/icons/culture_innovations/innovation_nobility_02.dds"
@nobility_03 = "gfx/interface/icons/culture_innovations/innovation_nobility_03.dds"
@nobility_04 = "gfx/interface/icons/culture_innovations/innovation_nobility_04.dds"
@misc_inventions = "gfx/interface/icons/culture_innovations/innovation_misc_inventions.dds"

@camel = "gfx/interface/icons/culture_innovations/innovation_camel.dds"
@elephant = "gfx/interface/icons/culture_innovations/innovation_elephant.dds"
@special_maa_01 = "gfx/interface/icons/culture_innovations/innovation_special_maa_01.dds"
@special_maa_02 = "gfx/interface/icons/culture_innovations/innovation_special_maa_02.dds"


#####################
# Early Sengoku Era #
#####################

### Military

# Bajo-yari
innovation_arched_saddle = {
	group = culture_group_military
	culture_era = culture_era_early_medieval
	icon = @weapons_and_armor_01

	maa_upgrade = {
		type = heavy_cavalry
		damage = 10
	}

	custom = eligible_accolade_lancer_attribute

	flag = global_regular
	flag = early_medieval_era_regular
}

# Haramaki
innovation_shogunate_haramaki = {
	group = culture_group_military
	culture_era = culture_era_early_medieval
	icon = @weapons_and_armor_02

	maa_upgrade = {
		type = heavy_infantry
		toughness = 3
	}
	maa_upgrade = {
		type = heavy_cavalry
		toughness = 3
	}

	flag = global_regular
	flag = early_medieval_era_regular
}

# Earthen Walls
innovation_battlements = {
	group = culture_group_military
	culture_era = culture_era_early_medieval
	icon = @fortifications

	custom = unlock_early_medieval_fortification_buildings
	custom = unlock_fortification_rights_contract
	
	character_modifier = {
		men_at_arms_maintenance = -0.05
	}

	flag = global_regular
	flag = early_medieval_era_regular
}

# Umamawari
innovation_house_soldiers = {
	group = culture_group_military
	culture_era = culture_era_early_medieval
	icon = @knight

	character_modifier = {
		men_at_arms_cap = 1
		men_at_arms_limit = 3
	}

	flag = global_regular
	flag = early_medieval_era_regular
}

# Ashigaru
innovation_burhs = {
	group = culture_group_military
	culture_era = culture_era_early_medieval
	icon = @levy_building

	custom = unlock_early_medieval_military_buildings
	
	character_modifier = {
		levy_size = 0.05
	}

	flag = global_regular
	flag = early_medieval_era_regular
}

# Local Samurai
innovation_shogunate_jizamurai = {
	group = culture_group_military
	culture_era = culture_era_early_medieval
	icon = @maa_01

	character_modifier = {
		levy_reinforcement_rate = 0.15
	}

	flag = global_regular
	flag = early_medieval_era_regular
}

### Civic

# Sengoku Daimyo
innovation_royal_prerogative = {
	group = culture_group_civic
	culture_era = culture_era_early_medieval
	icon = @majesty_01

	unlock_law = crown_authority_3

	custom = more_courtly

	flag = global_regular
	flag = early_medieval_era_regular
}

# Clan Laws
innovation_heraldry = {
	group = culture_group_civic
	culture_era = culture_era_early_medieval
	icon = @administration_3

	unlock_law = single_heir_dynasty_house
	unlock_law = single_heir_succession_law_youngest

	custom = more_courtly

	flag = global_regular
	flag = early_medieval_era_regular
}

# Gekokujo
innovation_chronicle_writing = {
	group = culture_group_civic
	culture_era = culture_era_early_medieval
	icon = @leadership_1

	custom = multiple_claim_wars
	custom = cb_discount_prestige_10
	custom = more_zealot

	flag = global_regular
	flag = early_medieval_era_regular
}

# Ikki
innovation_baliffs = {
	group = culture_group_civic
	culture_era = culture_era_early_medieval
	icon = @raised_banner

	county_modifier = {
		building_slot_add = 1
	}

	character_modifier = {
		tax_slot_add  = 1
	}

	custom = more_glory_hounds

	flag = global_regular
	flag = early_medieval_era_regular
}

# Land Survey
innovation_manorialism = {
	group = culture_group_civic
	culture_era = culture_era_early_medieval
	icon = @administration_2

	custom = unlock_early_medieval_economic_buildings
	custom = more_parochial
	
	character_modifier = {
		build_speed = -0.1
	}

	flag = global_regular
	flag = early_medieval_era_regular
}

# Erizenirei
innovation_currency_02 = {
	group = culture_group_civic
	culture_era = culture_era_early_medieval
	icon = @majesty_02
	
	custom = unlock_coinage_rights_contract

	character_modifier = {
		development_growth_factor = 0.1
	}

	flag = global_regular
	flag = early_medieval_era_regular
}

# Misedana
innovation_development_02 = {
	group = culture_group_civic
	culture_era = culture_era_early_medieval
	icon = @nobility_01

	custom = reduce_develop_county_penalty_02

	flag = global_regular
	flag = early_medieval_era_regular
}

# Suigun
innovation_armilary_sphere = {
	group = culture_group_civic
	culture_era = culture_era_early_medieval
	icon = @longboats

	character_modifier = {
		naval_movement_speed_mult = 0.25
	}

	flag = global_regular
	flag = early_medieval_era_regular
}
